good? weird colonial vibes in the campaign but its got trade union bonuses and some sort of anarchist dlc (included in dl from fitgirl)

13 points

It’s an anno game. They’re pretty good at what they are. I don’t know why you’d go looking for the correct politics in a sandbox city builder. The whole series revolves around colonizing archipelagos and setting up extractive supply chains where the inputs are provided by the periphery and the core produces finished goods. It’s just a game though.

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9 points

We did it because it worked.

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4 points
*

yeah its just fun, first time playing an anno game. the period demands stuff like unions and anarchists but indigenous ppl seem to be absent hmm

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11 points

Are there trains?

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12 points

yes

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9 points

:che-poggers:

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10 points

my gf said i play “medieval town games” so i decided to switch it up

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10 points

Have you checked out “Banished”?

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6 points

many years ago, i should check it out again

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5 points

Foundation is pretty cool too.

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The funniest part about vanilla Banished is that firewood is the most valuable commodity for trade, and if you want to min/max you have a shit load of woodcutters and a ton of traders buying lumber and trading firewood for other goods. I had some towns that practically made smoke come out of my PC doing that.

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oh no! the pictured Sail-Factory is going out of buissness soon… poor little sail maker family in a steam powered world … Can they learn to code … ?

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6 points
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i really fucking hated anno 1800, it has all the problems of anno 2070 which managed to be a decent game despite them, and it ramps them all up to fucking 11 without learning a single fucking thing (and thats not even touching the weird politics)

as you go along there are so many fucking plates you have to keep spinning at once at so many places for so long and THERES NO FUCKING ACTIVE PAUSE. there’s a mod that adds a bullshit pause but it doesn’t work that well because of how the engine is designed. so you need to be organising these supply chains on a whole bunch of islands in two separate areas at once, where even a momentary shortfall of one good can cause your island’s economy to completely collapse, while trying to draw out new industry in these perfect mathematical ratios because of space constraints etc, while at the same time micromanaging ship battles and quests and fires and and fucking zoos and all sorts of other crap and you can’t just pause and manage your shit you just have to keep frantically switching from one bit of bullshit to another with the shitty minimap its so fucking exhausting

and yeah i get its more about supply chains and shit but the populations are so abstracted that theres no sense youre actually building real cities, its all just gamey fake mechanics bullshit right in your face

edit: lol i just re-read this and its way too angry about a vidya, it just pissed me off because of how in-your-face player-hostile it was

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