Permanently Deleted
The fact that killing someone means you have to manually carry their body on your back to an incinerator that’s usually about an hour away or the area explodes is cool as hell.
Just massive punishments for using violence and to top it off he made most of the later game weapons lethal. The difficulty of the game is that it’s constantly pulling you in two directions. One makes it easier initially, but is way riskier and punishes the player, and the other requires you to spend hours building infrastructure and aquiring resources to avoid the baddies. Two different uses of time.