Mine would be arbitrarily slowing down a character to maintain horror in a game. I get if there are reasons like age, injury, or location that could provide context, but don’t turn my legs into molasses because you need to time the jump scare just right.

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Fallout 76 did away with the negative effects of hunger and thirst a few updates ago. Now you just lose the benefits of being well-fed and quenched if you do get hungry.

Also, especially with certain mutations, the amount of food required to not go from 0-100% is very low.

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