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8 points
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The Adventurer’s League is pretty neat actually, you could describe it as the “D&D MMO” (not to be confused with the D&D MMO). Though since you go from group to group you never really develop the rapport with the other players that you do in a long-term group, it’s most valuable as a structured way to meet other players IMO.

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4 points

It’s cool that WotC runs games anyone can participate in, but is the whole certified character thing necessary? Couldn’t they allow people to create new level 5 characters for a level 5 game? Maybe they do, it’s been years since I’ve heard about it.

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10 points

They really throttle treasure and stuff in order to keep anyone’s AL-certified character from being overpowered, and in my experience the AL really attracts a lot of powergamers who want to be the strongest in the party so I see the reason for doing it the way they do it, but I would agree that the rules could be a bit looser and it would probably be fine. Like let players jump in at any level, but restrict magic items to the ones you get as treasure in a module you play, or something like that. That would solve the problem of getting games together past level 5 because it’s almost impossible to play high level stuff in AL unless you have a regular group whose GM just so happens to be an official one.

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One year I went to a con, i think it’s when the descent in to avernus quest line was a thing, they had all of the tables team up to fight the big final boss of the day

Ay least I think it was AL, it was a while back. Pretty cool either way

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