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I think this still falls into some of the same problems Sando’s magic rules does. You’re positing that there is a single correct framework through which to view “well written fantasy magic”. But there’s not. There’s no hard rules in writing, much less in writing how magic operates in your fantasy setting. While what you’re describing is personally more appealing to me, there’s also a lot of interesting stuff you can write with a tighter, more constrained, ‘scientific’ approach to magic. The different approaches lend themselves to different stories and themes.

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Well, that’s kind of my point. You’re talking about what’s appealing to you, but your phrasing comes off as the only real way to do it. When you say

Magic that operates based on logical rules and scientific inquiry is literally not magic to me

you’re basically applying a set of logical rules to writing that shouldn’t be there. Since magic isn’t real, whatever an author determines is magic is. It’s the same kind of communication that leads to the thing happening with Sando’s magic rules.

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