It’s an unalienated labor simulator

Holy shit

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23 points

Damn woah yeah, i hadn’t thought about it that way

This is actually true for many videogames

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19 points

Hardspace: Shipbreaker, most survival games, everything Ben Croshaw has called a cozy game, yeah.

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17 points

Hardspace: Shipbreaker

technically very alienated until you finish the story mode

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18 points

Even then its a bit of ludonarrative dissonance. Like your character is alienated from their work but you as a player are still having fun junking spaceships.

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