Don’t get me wrong, it’s still a 10 out of 10 game, and every game even Ocarina of time will have flaws.
I just felt some of the dungeons and repeat bosses made the game have some of that typical open world bloat.
Yeah it’s a commonly agreed point that mountaintops and consacrated snowfield should have been merged into a single area, called “the consacrated snowfield” and that it should be optional, but I guess they were going for a lofty thematic thing and they couldn’t stretch resources thaaaat much.