Don’t get me wrong, it’s still a 10 out of 10 game, and every game even Ocarina of time will have flaws.

I just felt some of the dungeons and repeat bosses made the game have some of that typical open world bloat.

You are viewing a single thread.
View all comments View context
6 points

I kinda liked the repeat dungeon bosses. It’s kinda like getting to fight Genichiro several different times over the course of Sekiro. Admittedly, Genichiro was a more fleshed out character and oppenent, getting new moves and character moments each time. Elden Ring falls back on, “What if there’s two of them?” a lot.

:shrug-outta-hecks: making computers do things is hard, normalize reusing as much art, code, and models as possible

permalink
report
parent
reply

games

!games@hexbear.net

Create post

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

  • No racism, sexism, ableism, homophobia, or transphobia. Don’t care if it’s ironic don’t post comments or content like that here.
  • Mark spoilers
  • No bad mouthing sonic games here :no-copyright:
  • No gamers allowed :soviet-huff:
  • No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much

Community stats

  • 1

    Monthly active users

  • 16K

    Posts

  • 151K

    Comments