Don’t get me wrong, it’s still a 10 out of 10 game, and every game even Ocarina of time will have flaws.

I just felt some of the dungeons and repeat bosses made the game have some of that typical open world bloat.

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5 points

Elden Ring might have been better if they treated it as a fresh start instead of a sequel to Dark Souls 3

because it does not teach new players how to play it, the only thing I was taught was “level up and cheese everything, oopsie whoopsie we turned off the concept of leveling up mattering halfway through the game hope you played all the dark soulses or you may as well delete the game”

because that’s the cycle: meet boss -> they are not possible to learn or defeat because they start 9 animations per second and activate anti gravity cheats to fuck with their timing on every attack and also they stunlock you so getting hit means you die -> go away and explore and grind exp from piss easy mobs -> come back and one-shot boss -> wow I sure learned how to defeat that one

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