For example, I am terrible at Super Meat Boy, but just playing it has really improved how I play platformers and games that need faster imputs overall.

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7 points
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World of Warcraft. 12 years of playing and raid/guild leadership helped me learn how to play, not just play. How to:

  • Theorycraft
  • Research how to improve
  • Maximize output and/or efficiency
  • Take advantage of class synergies in games
  • Understand the importance of area of effect, burst damage, sustained single-target damage, etc.
  • Understand damage mitigation vs avoidance, and where each is valuable
  • Play to my/my team’s strengths, rather than simply doing what is “best”
  • Better recognize trends in game mechanics to anticipate what may come
  • Recognize the valuable portions of a game’s user interface and maximize its visibility while avoiding clutter

I had learned portions of these things in other games, but my leadership role in WoW pushed me to truly understand many things that aren’t a major focus in most games.

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2 points
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And not just gaming, looking back on it my first people management experience was leading 40 players through Molten Core.

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