For example, I am terrible at Super Meat Boy, but just playing it has really improved how I play platformers and games that need faster imputs overall.
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World of Warcraft. 12 years of playing and raid/guild leadership helped me learn how to play, not just play. How to:
- Theorycraft
- Research how to improve
- Maximize output and/or efficiency
- Take advantage of class synergies in games
- Understand the importance of area of effect, burst damage, sustained single-target damage, etc.
- Understand damage mitigation vs avoidance, and where each is valuable
- Play to my/my team’s strengths, rather than simply doing what is “best”
- Better recognize trends in game mechanics to anticipate what may come
- Recognize the valuable portions of a game’s user interface and maximize its visibility while avoiding clutter
I had learned portions of these things in other games, but my leadership role in WoW pushed me to truly understand many things that aren’t a major focus in most games.
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