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3 points

At least you players make distinctions, mine just check if they can kill, it doesn’t matter the npc race, job, age, etc. I have to create sheets for every half important npc, even if it is just a waitress or a librarian

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3 points
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I don’t know, each iteration of characters getting slaughtered by a boss made them more and more indiscriminate about what they fought, but I think we all had a lot of fun

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2 points

Having fun is what matters in the end, i get pissed sometimes but it is still fun to think on different ways to keep my players on track while giving them enough freedom to do what they want

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3 points
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slaps top of Lulu

This little elephant can fit so many plot patches

We had fun, it’s how my players wanted to play.

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