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19 points

i don’t get RPGs where more than half the ruleset is about combat, most the class features are about combat and then people get pissy when some players come up with characters that are very good at combat, seems like all the incentives are fucked; i hate those kinds of games so i never play them, but if 95% of the features are about combat, what are you supposed to do? make a fighter that sucks shit?

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My rule is that the people that deal the most damage get primaried the most so the challenge scales to everyone’s ability

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4 points
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It’s less that and more that the type of guy who decides to make a Paladin 5 / Sorcerer 3 / Warlock 3 character is not fun to play with.

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4 points
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yeah, fair enough, that’s true

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10 points

this tbqh, i simply just don’t play ttrpgs where most of the mechanics are slapping big numbers onto a wargame minigame, can’t have minmaxers when there’s nothing to minmax

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10 points

We had one of those minmax guys at a call of Cthulhu table once and the keeper grinned widely every time he tried to shoot at the unspeakable horrors. If anything being the big musclehead with a revolver did save our asses in some hot chases against mermen and when i was busy turning half my body into tentacles. By the end of it he was having fun too, and being a minmaxing asshole actually meant he was roleplaying his character. Just because combat isn’t the be-all and-all and can only solve minor problems when you deal with the eldritch. So when shooting was the answer he would have us covered and when it wasn’t he would just get us into trouble just like any good himbo would.

Having the guy specifically at the table, after some bad experiences with DnD really opened my eyes that you CAN actually make lemonade out of lemons if the rules themselves allow for it.

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