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9 points
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Naval shit is generally super annoying

I almost never mess with the stuff from Man the Guns, in fact keeping up with unit upgrades generally requires way too much micromanagement for me to ever want to do it (even if it can be super effective ie making really cheap mine-laying submarines), but the basics of fleet deployment and reinforcement can be automated if you set your fleets up right.

Air combat really bugs me though. I want to tell my planes to fly missions within their fuel range, but the way the skies are divvied up into “air zones” is really counter-intuitive. Plus there’s the boring micromanagement demanded of you if you want to use carriers, moving your fleet and the reassigning air orders every single time.

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The previous air system was even worse if you can believe it.

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4 points

Oh snap.

I generally ignore strategic bombers, assign all of my fighters and CAS to my armies somewhat evenly, and let it handle itself, while occasionally building new airports if I notice a gap. My hate of micromanagement really limits what I can get out of this game

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honestly if you play singleplayer, you can just attach your airwings to your armies and have the ai do that shit for you

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