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Cheat codes. They’re mostly just DLC and seasonal passes now.

Game manuals. You used to have a short novella that came with the game. Some games like Wasteland 1, the manual was part of the game itself. Now you get jack shit.

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20 points
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13 points

Kirby Air Ride still has my favorite unlock system ever, it was a huge grid of hidden achievements and when you completed one it would reveal the four adjacent achievements. You’d get the first few by complete accident because there were freebies like “finish 1 race” “finish 1 race on X vehicle” and then your unlocks would spread outward across the board with a nice satisfying SLAM SLAM SLAM revealing them one-by-one after each race.

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7 points

Some of the Smash Bros games had the same system, with the added mechanic that you also unlocked a small number of hammers that could unlock squares without having gotten the achievement for it

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13 points

When Resident Evil Village had points you could earn to unlock weapons and shit i practically did a backflip on the spot. Same thing for Guilty Gear Strive.

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11 points

Part of why Tunic is so great. The manual is a part of the game.

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I have so many video game manuals, mostly because i would rent a game, take the manual out, read it, put it down, and forget to put it back in its case. So now i have a bag full of manuals for games from shuttered rental stores.

Also had multiple notebooks full of cheat codes, but i’m pretty sure everyone had those.

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31 points

Ragdoll physics have kinda fallen by the wayside but they’re so much fun

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22 points

I feel like gibs aren’t really a thing anymore. Are gibs still a thing?

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5 points

they are but mostly if youre playing a retro style shooter. (dusk, nightmare reaper, etc)

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13 points
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Never liked ragdoll something about it was always off to me. Though it is funny to see Niko Bellic flying through a windshield.

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21 points
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ngl ragdoll physics are only really fun when they’re janky as shit, bouncing way further than they should or clipping into geometry and thrashing around

without that they’re not that noticeable and perhaps even a downgrade from good animation work

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6 points

What do you mean? I struggle to think of a recent game that doesn’t have ragdoll physics if at least somewhat appropiate (i.e. it’s not a 2D-Plattformer or something)

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29 points

I feel like cel shading never took off they way it could have. Outside of anime style games it seems like it always takes a back seat to realism which sucks because it’s looks rad as hell. XIII and Viewtiful Joe are two examples that stick out in my memory, plus Wind Waker pissed off so many Zelda fans who wanted a grimdark Peter Jackson LoZ game. It was great.

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14 points

It’s really difficult to make it not look bad in many cases, it often comes out blotchy

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14 points

While technically not cel shaded. The Borderlands series uses a comic artstyle very much inspired by it. That would be a big one.

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14 points
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Hi-Fi Rush if a recent non-anime game that is cel shaded but it still has a tinge of anime vibes.

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9 points

I never actually owned Viewtiful Joe, but I did have the demo disc and I played through it like a million times. Loved the shit out of that demo.

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6 points

BOMB RUSH CYBERFUNK

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5 points

I must say BRC is the finest game ever made and it slaps

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29 points

Inventory Tetris. Whenever a game has the player carry stuff in hammerspace it’s almost always done by using a weight system like how Bethesda does it. I want resident evil style inventory where items can take up multiple space slots.

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14 points
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Please play Backpack Battles. Totally awesome if you love trying to place your items optimally.

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10 points
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The game God of Weapons has a whole inventoy management section with inventory tetris. Its a bullet heaven game similar to Vampire Survivors.

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9 points

Some indie im sims also have it. Gloomwood has it, I think. Blood West has it as well.

There is also a mod for Project Zomboid that turns inventory management to be tetris instead of weight based, and integrates gear mods as well.

Indie games are just better.

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10 points
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i love this feature too, i’m gonna implement this when i make a game that will have inventories

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I made a comment about this elsewhere in the thread, but let me repeat myself here. Pathologic 2, Dredge, and Subnautica all have this. And they’re all spectacular games well worth playing. If you haven’t tried them, I would suggest it. For Dredge though, don’t buy the DLCs, they are not worth the money.

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29 points

LAN gaming

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18 points
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15 points

DS download play was a weird and welcome oasis of LAN play/spawn copy installs and I miss it so much

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4 points

The DS (and 3DS) and its versatility makes me want to get into light hacking sometimes.

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Hotseat too!

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