Todd and his consequences
God, TES lore in the hands of Obsidian with an actually supportive publisher behind them would make me overlook the aging engine.
I always fine it incredibly how much bethesda has destroyed any interest I had in the games they make. I really enjoyed Oblivion when it came out, I remember downloading Skyrim the second I could. I played about a hundred hours in Fallout 3, and countless hours in New Vegas. But FO4 stopped all that in its tracks. I didn’t bother with 76 when I heard it was multiplayer only, I never touched ESO, and Starfield was barely a blip on my radar. If starfield had been announced a decade ago I would have been obsessed, something marketed as skyrim in space would have been right up my alley. Now the closest I’ll be to getting excited for a bethesda game is wishing that they’d let Obsidian use their assets/engine to make a better game. Ah well, I’ll stick to indi games and the occasional well-done mainstream game like Balders Gate 3
NGL, I think Avowed has a higher chance of being a good game than a theoretical Obsidian Elder Scrolls game.
kicking open the doors to a heavily fortified and defended bunker in the woods and screaming TOOOOODDDDDDDDDDDDDDDDDDDDDDDDDDDD
Todd Howard, you’re on notice
Think he’s said TES VI will be the last game he directs. Which means that position might fall into more capable hands
Or Emil Pagliarulo’s
He was the lead designer for Starfield, wasn’t he? It’s fucking sad how far he’s fallen. This man worked on the Thief series. He handled the best faction quest line in Oblivion and the only halfway decent one in Skyrim. How does he suck so much now?