Nope. I still harbor a bit of resentment for when WoW came out.
I was playing ut2k4 at the time and it was literally night and day difference the day WoW dropped.
Not everyone, but there was enough people playing Onslaught (6v6 with vehicles and stuff) pre-WoW that clans were fielding multiple 6-person teams.
Then WoW came out and the only gametypes that had enough people to be competitive were 2 and 4 person teams (TDM and TAM).
It was wild how sudden the change was.
I was, Classic wow was some massive nostalgia porn to me, hope they also bring in the burning crusade.
Not quite addicted to WoW itself, but the idea of Wow, this place to hang out with friends virtually, but it never clicked. The exploration was kind of neat, but the feeling that everyone else had done it, and I was BEHIND SCHEDULE OH FUCK I NEED TO KEEP UP WITH EVERYONE… Also WoW kind of ruined MMOs, as there were IDEAS about the genre, and experimentation.
By 2006 every MMO in development was becoming more like WoW. By 2009, every MMO was WoW with a COOL NEW FEATURE - that WoW made a half-assed knock off of.
We are just FINALLY seeing some new ideas in what a MMO game can be in the last few years, but it’s still hard to purge WoW, as the UX ideas and methods that Blizzard did have become the norm, and it takes extra effort and money to iterate and work on doing things differently.
I tried by all my friends got in on it without me.
I played when I was much younger but gotten into it again during Legion and I am loving it.