Two d-pads, one analog stick, three triggers and two face buttons? What were they smoking in Kyoto in the early 90s I have only seen a Nintendo 64 in real life like twice back in the 90s so I have no clue what all these buttons do in most games.

Thanks to recent developments I went and downloaded every Nintendo emulator I could. I was surprised to see how fractured Nintendo 64 emulation seems to still be on PC. I was expecting there to be a Duckstation, PCSX2 or Dolphin equivalent but no, there seems to be no clear winner, and two of the bigger ones are closed source and use plugins like it’s 2005, and one doesn’t even come with a GUI by default

22 points

What were they smoking in Kyoto in the early 90s

For cultural reference, Sony and Sega tried to do 3D with a D-Pad. Nintendo would show everybody why analog sticks mattered.

permalink
report
reply
13 points

Yeah, they were trying to make something that could play with the d-pad or an analog stick before the dualshock. It’s not an awful design, but there aren’t too many popular games that use the d-pad so it seems goofy in retrospect.

permalink
report
parent
reply
6 points

I can only think of that Tetris game that uses the dpad. It felt so weird to hold the controller by both arms instead of the right arm and the uh dongle

permalink
report
parent
reply

There was also Pokemon Puzzle League and this weird Japan-only 6-button fighter that used the “left and right handle” controls.

The most uncommon thing was a game that used “left and center handles” - I can only think of Sin and Punishment

permalink
report
parent
reply
19 points

Map it like the GC controller did: Middle stick is left stick, yellow buttons are right stick, A B is whatever you like, triggers are triggers, and Z is another shoulder button

permalink
report
reply

I think I made a post calling the GC controller goofy when I was setting up Dolphin. In retrospect, I apologise- it’s essentially just a DualShock with design language by Fisher-Price

permalink
report
parent
reply

And yet one of the most ergonomic controllers ever designed IMO.

permalink
report
parent
reply
4 points

GC controller was obviously designed with children in mind (especially abxy), but as I discovered from teaching a lot of things designed for children are also the best design for adults. Each button and stick is extremely distinct and has its own clear shape and colour, making it easily found by sight or touch, and they’re all nice and squishy so you can clearly feel the presses.
My only gripe is that you can’t use them for more games.

permalink
report
parent
reply
6 points

No objection here lmao

permalink
report
parent
reply
13 points

Actually that dumb thing rocks and when emulating an N64 game you should always play with some cheap knockoff of it you got from aliexpress.

permalink
report
reply
12 points

What were they smoking in Kyoto in the early 90s

The hardware engineers on the N64 were the dankest of the decade. Only rivaled by PS2 and PS3 engineers

permalink
report
reply
1 point

PS3 engineers

forever cursing the fact that we live in the timeline that didn’t get the boomerang controller

permalink
report
parent
reply
10 points
*

They designed it assuming that you would either use the D-pad or the joystick. Nintendo didn’t imagine a world where every controller had two sticks and a d pad and players used all of them at the same time.

Anyway, assuming you’re on a modern controller, D pad goes to D pad, joystick to left joystick and C buttons to right joystick. A/B are A/B or possibly B/A if you like, triggers are triggers and Z is left bumper.

permalink
report
reply
3 points

Even during the n64 games required all of these. That said it’s not too hard to map goldeneye to a switch using the double controller style.

permalink
report
parent
reply

games

!games@hexbear.net

Create post

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

  • No racism, sexism, ableism, homophobia, or transphobia. Don’t care if it’s ironic don’t post comments or content like that here.
  • Mark spoilers
  • No bad mouthing sonic games here :no-copyright:
  • No gamers allowed :soviet-huff:
  • No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much

Community stats

  • 1

    Monthly active users

  • 16K

    Posts

  • 151K

    Comments