Watched the Starfield gameplay, when Todd Howard pulled out his space laser to mine iron ore it was like my soul left my body and i watched the rest of the trailer in a dissociative state.

I like Minecraft. It’s a good time. I also really like Satisfactory. But every single other game that has resource mining would be better off without it. It’s like hacking and lockpicking minigames, the only thing it can possibly offer to the player is a minute of annoyance - but with mining it’s often hours of annoyance.

36 points
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There was mining in skyrim that you could completely ignore

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It just seems like no man’s skyrim

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26 points

:kelly:

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no man’s fallout squadrons

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16 points
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2 points
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It can be a time-based cost to make sure you can’t just run into an occupied building with enemies shooting at you and loot the whole thing without fighting at all. It would be pretty lame to just make them a long animation in most cases.

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6 points
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30 points
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100% agree tbh

I remember seeing V Rising and going “oh dang this looks like a pretty cool vampire RPG thingy and i liked the dev’s last game” then seeing that 90% of the game is slapping trees and rocks to get wood and stone and :picard-annoyed:

also after the whole “1000 open world planets you can explore!” thing idk i’m just kinda not hyped at all. barren procedurally generated landscapes do literally nothing for me, it’s what made elite dangerous pretty boring for me and why the “walk around on planets” DLC made me really confused

just do an Outer Wilds and give me like six really well made handcrafted locations instead of hundreds of time consuming KM of literal nothingness with the occasional outpost

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14 points

Honestly games like Metroid Fusion have more world design in their left middle toe than these vapid No Man’s Sky type things have in the whole game.

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6 points

Yeah elite dangerous is just so awful I don’t understand why people play it. They made the ships look like crap on purpose to sell skins, and beyond that everything looks terrible.

The actual gameplay is so rough, and finicky, I end up just turning off my computer and going outside :possum-mama:

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Elite: Dangerous is fun for the same reason Euro Truck Sim is fun. I can’t imagine what players who actually do combat see in the game though.

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22 points

I think like a lot of people in the comments have already eluded, it depends largely on implementation and context.

Personally I really hate grinding, it’s thankless and it embeds the sensation of “My life is finite, and I’m losing seconds I’ll never get back to this mindless shit.” But sometimes, it’s done well, and strangely, can be very exciting. Factorio and terraria are a few other games that have resource collection as central mechanics, yet don’t feel like a total brainless slog.

Anyway, fuck Todd Howard

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11 points

Counterpoint for terraria: rod of discord farming

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