Permanently Deleted
People keep buying Triple AAAAYYYYYY~ games with the expectation that they will be good. Well? :lenin-sure:
Kid named capital spotting an opportunity for further exploitation of customer expectations and goodwill built from the last product:
:capitalist-laugh: :waltuh:
if this game isn’t good its not because of any kind of cost saving measures or increased monetization
People like to meme From Soft dialogue as kinda weird but it is 1000% better than erm that happened dialogue
my problem is more that 90% of dark souls dialogue is like
“heheheh… i hear you want to… seek the forbidden stain??? (YES/NO) heheheheh…” and then when you hit the A button again they say “heheheheeee…” and then they reappear two levels later as an invasion and then when they die they say “zanzibart… forgive me…”
the actual dialogue when it happens is usually pretty solid but it’s like 10% of the game’s script and usually hidden behind the most obtuse side-quest design this side of neptune
like don’t get me wrong i love the games but holy shit the way it presents its plot is so bad and inaccessible that it’s no wonder fan-fiction youtubers is how most people engage with their writing
While a bit bazinga, i did laugh when kratos dodged Thor’s hammer and got bonked in the head on the rebound, in which Thor called him a dumbass.
Yeah, I thought that was good. I feel there’s an overreaction to anything even remotely resembling marvel, which this only does superficially. Hell, most of the humor and banter feels more like stargate SG-1 (probably due to Christopher Judge voicing kratos) than marvel. Kind of reminds me of when there was a joke in the Dune trailer and all of film twitter said it was marvel soy banter, when it was literally a joke with a setup and a punchline.
Noticing marvel banter is a good tip-off, what I think is distasteful is when media is too insecure to leave serious or emotional moments sit,
First American children’s media stopped grappling with difficult emotions and concepts like old age, exploitation or death and now that insecurity is bleeding into media aimed at grown adults
I think you’d need to have a very rosy look of the past (and there’s a lot of survivorship bias there) to think that stuff like popular American cinema only now refuses to deal with difficult topics or emotions. It’s kind of the status quo that gets broken every few decades when either a popular movement takes over (e.g. noir cinema), or someone manages to break through studio control (e.g. Orson Welles, Chaplin).
And the writing perhaps isn’t as good as the first game, but I don’t think the game shies away from dealing with difficult topics in any way
spoiler
The entire Niðavellir arc deals with Mimir acting on Oldin’s behalf to exploit dwarves and extract resources from the realm. It explicitly mentions that they were realistically not given a choice, and that they weren’t threatened directly but would have starved if they the system weren’t set up.
Like there was a lot of banter involved (honestly I don’t know how you fill the thousands of pages needed to fill game dialogue otherwise) but that was about as close as you’d get to criticizing capitalism and imperialism in a product with a budget north of $100 million.
while spouting soy marvel banter
ummmm probably because thor is from marvel duhhhhhhhhhhhhhhhhhhhhhhhhhhh
:biden-forgor:
I am heartbroken comrades :deeper-sadness:
The first 5 minutes were very good and then all tension and stakes were ripped apart piece by piece
It feels like I’m playing bad fanfiction and the game has been written by the marketing team and Critical Role™
The decline of literacy and it’s consequences, 2018 was so good :sadness-abysmal:
Critical Role did the marketing for God of War Ragnarok directly without diverging from the Critical Role style guide or altering it to suit the material better, it was really bad