Love how they released the game early to appease the investors only to have them lose a bunch of money because of it lol
P R A I S E
:party-sicko: in the houuuuse tonight
yea :party-sicko: gonna have a good time
YES … HAHA YES :sicko-yes:
I found a really interesting thread allegedly from a CDPR dev here .
So fucking typical. Managers are categorically useless people with pretend jobs who are by definition incompetent because they’re totally detached from any actual work.
Apparently the 8 years that they spent developing the game was mostly just dicking around in early pre-alpha until part way through 2019 when they realised that they … wait for it … actually had to produce a final product, at which point it was 2 years of hell for the devs. The worst part of course is that they all saw this coming, and this all could have easily been avoided if the managers had have taken their heads out of their own asses for all of two fucking seconds.
I honestly wonder what middle management spends their days doing other than having pointless meetings.
So fucking typical. Managers are categorically useless people with pretend jobs who are by definition incompetent because they’re totally detached from any actual work.
It is unfortunate that this is the standard, no matter what industry. I keep asking the managers at our company-wide meetings, “so for the next version of the product we’re shipping out, we’re still sticking with uh…not giving our customers a way to migrate over??” and the answer is constantly yes. Cannot wait until a year from now when I’m fielding 200 angry emails a day about the lack of migration services :-))))
If you’d bought them after the Witcher 3’s release you’d still be up 1,200% . No story here, price volatility is to be expected for an eastern European tech company.