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El Dado Inquieto

eldadoinquieto@diyrpg.org
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Blogger (also on Mastodon: @eldadoinquieto:mastorol.es)

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For a thread of the conversation on the same topic I had in Mastodon you could follow this link, surely you will find the activity and the links very useful.

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Yes, the sub will need to be very strong and prepared to deal with depths of 100 km Europa - Subsurface ocean.

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Interesting, there could be traits or backgrounds related to a given origin or birth place for example (something that D&D 5 and other games already do).

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Oh, yes. Very dangerous times for player characters.

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Welcome aboard and into the rabbit hole 😉

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These are some things I’m working on (in varied degrees of completion):

  • A Cthulhu Mythos campaign plunging the players into the Taiping Rebellion
  • Studying how to make a version of Eclipse Phase using M-Space (based on the Mythras roleplaying game)
  • Toying with some ideas using Mongoose Traveller 2nd edition and 2300AD
  • Toying with some OSR concepts using Axis Mundi by 77 Mundos
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Of course, unions as we know them are a product of 19th century, and the guilds became less important.

But in some of unions’ characteristics evolved from the guilds, as can be read in Organized labor | Definition, Movement, History, Examples, Unions, & Facts | Britannica Money.

It should be noted that if you want to organize the workers into a strike they need some organization and in medieval era a guild can be a way to do it, or could be other means of self-orgnization, see the links below:

Deir el-Medina strikes

Secessio plebis

Peasants Revolt

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It could depend on which game systems are more famous in your country. Games like Call of Cthulhu and Runequest , both using BRP (a percentile system) were very famous and played in Spain for many years in direct competition of Dungeons & Dragons.

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It could be an interesting way to do these things, once I’m get used to how Lemmy does things I could put some contents.

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