Don’t get me wrong, it’s still a 10 out of 10 game, and every game even Ocarina of time will have flaws.

I just felt some of the dungeons and repeat bosses made the game have some of that typical open world bloat.

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15 points

I never really felt bothered by it tbh. There was enough new content coming that it never really felt bad to go through a dungeon. Kinda like chalice dungeons in Bloodeborne.

The biggest problem imo is that half of the enemies get an upgraded re-skin in another area without changing their behaviour. Things scale weird and the balance is a bit off. That’s more of a priority to me than some optional dungeons having repeat bosses.

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