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Chrono Trigger, especially the DS version that has more endings than the original SNES version.
Knights of the Old Republic I and II. They do more with the franchise and worldbuilding than the movies combined. Get the unofficial patch for II so you don’t miss the unfinished content.
Mother 3’s ending left me utterly devastated.
I’ll reply to this comment if I think of more.
How many times to you have to beat it before you get to the actual end? I think I made it through three or four times before I was ready to move to a different game.
10 for the ending
Maybe like 80 or so for the epilogue, and there is still some more content after that. But the epilogue is not even nearly as cool as the ending.
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MGS 2 is the goat of endings that fuck with the player. Two games by Yasumi Matsuno in SquareSoft’s heyday are Final Fantasy Tactics and Vagrant Story, both have nice little twists at the end.
Oh yes, FFT has a low-key ending, but it’s absolutely crazy with what happens.
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“…and then he was burned at the stake.”
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“Ramza…What did you get?”
I love how ambiguous the ending is too, did Ramza and his sister really survive? What the hell was the netherworld you fight the reincarnation of god in? Poor Ramza gets remembered by history as a heretic.
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It’s a sad, but satisfying ending. I hate ‘historical accuracy’ used in reference to the sci-fi/fantasy genre, but that ending felt really apt and parallel to real-world history. Along with the rest of the game