Years / Decades:
70s , 80s , 90s , 00s , 10s , 2020
Genres:
2D Platformers, Bullet Hell / 2D Shooters, First Person Shooters, Flash, Horror, Indie, Point and Click , Racing, Real Time Strategy, Roguelikes, RPGs (Turn Based), Simulation, Sports, Visual Novels
Welcome back. This part of the series will be primarily focusing on genres. So far I have [Action RPG, Board Game, Tabletop RPG, Arcade Game, Third person shooter, MMO, Action, 4X (Civilization-like), 3D Platformer, Dungeon Crawler, Card Game, Text dungeon, Souls-like, Stealth, Rhythm, Survival, Sandbox, Shoot/beat 'em up, City Builder, Adventure, Puzzle, Fighting, MOBA, Turn Based Strategy, Real Time Tactics, Grand Strategy, Handheld, Walking simulator, Tower Defense, Miscellaneous, and Casual] as available genres. Let me know if I missed something, and I will try to get it added.
This is eventually all going to get compiled into one megathread for people who want gaming recommendations from Chapos specifically. Other consoles and genres will come in sporadic subsequent threads. Please contribute to previous threads if you missed them. This is meant to be an exhaustive list.
Expanding on your choice(s) is definitely a plus. Not everyone knows about or has played non-mainstream titles.
Hello, we are back folks. I think this is the longest gap I’ve taken on this series.
For the namesake of the genre I’ll throw out Metroid Prime which is my favourite in the Metroid series. More recent titles in the genre that I’ve really enjoyed are Guacamelee and Hollow Knight, which both has beautiful artsyles and great gameplay
I liked that mechanic personally, makes it feel more like something’s at stake when you die
And it was pretty forgiving, you didn’t have to kill any big enemies to get your life back, and it would be waiting for you outside of boss chambers
I have a love affair with Ori and the Blind Forest, although most Castlevania games are tight past Symphony of the Night.
SotN should be taken as a landmark game that set the stage for this genre.
I think landonray’s hardtype mod elevates it to GOAT material
I had played through vanilla twice before but, but hardtype made me feel like I had missed most of the game’s content or at least couldn’t appreciate it properly
vanilla’s numbers are just far too forgiving towards alucard, and you can comfortably facetank and spam normal attacks through almost the entirety of the game
the rebalanced difficulty really pushes the player to engage more with the game, use items, cast spells, do special moves, actually dodge enemy attacks, etc., because the much harder fights encourage you to explore all the game has to offer for an advantage
I really liked vanilla too but this blew my socks off
All the Metroids
Wario Land 3/4
Cave Story
Ori
A ton of others I probably forgot.
Iconoclasts is pretty good and Bloodstained