Years / Decades:
70s , 80s , 90s , 00s , 10s , 2020
Genres:
2D Platformers, Board Games, Bullet Hell / 2D Shooters, First Person Shooters, Flash, Horror, Indie, Metroidvania, MMOs, Point and Click , Racing, Real Time Strategy, Roguelikes, RPGs (Turn Based), Simulation, Sports, Tabletop RPGs, Visual Novels
Welcome back. This part of the series will be primarily focusing on genres. So far I have [Action RPG, Arcade Game, Third person shooter, Action, 4X (Civilization-like), 3D Platformer, Dungeon Crawler, Card Game, Text dungeon, Souls-like, Rhythm, Survival, Sandbox, Shoot/beat 'em up, City Builder, Adventure, Puzzle, Fighting, Turn Based Strategy, Real Time Tactics, Grand Strategy, Handheld, Walking simulator, MOBA, Tower Defense, Miscellaneous, and Casual] as available genres. Let me know if I missed something, and I will try to get it added.
This is eventually all going to get compiled into one megathread for people who want gaming recommendations from Chapos specifically. Other consoles and genres will come in sporadic subsequent threads. Please contribute to previous threads if you missed them. This is meant to be an exhaustive list.
Expanding on your choice(s) is definitely a plus. Not everyone knows about or has played non-mainstream titles.
The original three Splinter Cell games, especially Chaos Theory.
The games have terrible politics, but hand-wringing over media consumption is the 69th form of liberalism.
politics in games are only important if:
a) you can call the devs ‘based’ (disco elysium)
b) you can make fun of the game for being the equivalent of the missiles with progressive labelling on it (the call of duty pronouns shit)
Seconding these, they still hold up pretty well. Also the bad guy in Chaos Theory is essentially the founder of Blackwater who is starting a war so that his mercenaries corporation can get paid, which I appreciate even if all of the voice actors in that game did racist accents for their characters.
Thief: The Dark Project is a first-person stealth game which has never been surpassed, either by other types of stealth games or by its imitators. Its appeal is not only in the challenge of navigating an environment unnoticed, but in the environment which is actually being navigated. The world is unique and interesting and you learn about it organically by eavesdropping on its normal inhabitants’ conversations and rifling through their personal writings.
I’m not a fan of the undead, spiders and burrocks. T2 feels more like it knows what it’s trying to do.
Thief is great. Don’t forget to get TFix if you pick up thief gold on steam! otherwise you’ll miss the cutscenes
That depends entirely on your hardware. And I would highly recommend that no one ever use full Tfix. Use Tfix lite if you ever want to install tfix.
For me, olddark with ddfix (the version which comes with steam) runs just fine if I set it to run as administrator, cutscenes and all.
Dishonored and Dishonored 2 have to be some of the best. While not stealth they actually do let you play in an aggressive nonlethal style.
I felt punished by Dishonored for doing non-violence. The lethal toys were more interesting and offered a lot more options than the not-murdery ones. At the end of the game I was frustrated that I was putting in extra effort while also locking out half of the games mechanics and powers because I wanted the not-“Pile of twitching corpses” ending.
Dishonored is the perfect 2 playthrough game imo, the first time is stealthy and the second time loud and aggressive. Dishonored 2 makes it even easier to do that because there are two characters each with unique skill sets: play the first time through as corvo and play stealthily, and the second time through as emily and play loud.
Obligatory Deux Ex, for the stealth and the politics. The open levels are also done really well, having different ways to do something in a game without some of them being shit is really difficult
Arkham City is the best stealthy Batman game if you like capeshit. Stealth is not the goal of the game; however, if you play stealth you are rewarded with easy knockouts of harder enemies if you can time/position yourself right. Some of those enemies – esp with guns – are a pains in the ass otherwise.
Lots of opportunities to use shadows from weird bits of terrain so it feels a lot more organic than more linear stealthy games.