Yeah, I feel like more recent RPGs would have rolled most of the human races of Elder Scrolls into one “human” species with the same stats and let you choose backgrounds (Nord, Redguard, Imperial) with some skill buffs and maluses.
That’s really how we’re supposed to think about it, the concept of “race” is an outdated video game concept. In-universe no one thinks of Nords as being, like, genetically able to handle the cold or Imperials as being, like, genetically silver-tongued. They’re just humans, and it might not even be possible in plenty of cases to tell someone’s race. Not to mention that obviously, being just humans, a Nord and Imperial could have a child and then that child would be mixed-race and it gets even harder. Then add in the fact that that mixed child could then bang a dark elf and produce a mixed-human with red eyes and scarlet hair. I honestly think that races will be handled very differently in TES6.
About racial mixing, it doesn’t exist in the elder scrolls, children are always the race of the mother, the father can be of any race. This is a problem because there is (multiple) white race(s) and a (single) black race. There are actual physical differences between a nord which is literally a fucking aryan, and a redguard which is the token black race. Honestly I think the whole series should just fucking die, Bethesda is a shitty company and it was founded by white men who should not have a voice in the video game industry anymore, bye bye Todd Howard, fucking get!
About racial mixing, it doesn’t exist in the elder scrolls
This is wrong in like 7 different ways, not least of all because we have canon mixed race characters which manifest traits from multiple races. Jagar Tharn, the antagonist from The Elder Scrolls 1 is one example. What you said comes from a common misreading of an in-game book.