I posted this in the other thread on the topic too but I think it would be of interest here too:
The games reward cycles especially in looters are literally designed around reward schedules which are well studied in psych to get people hooked (also used by casinos). Why do we want these systems to predate on kids? Anyway, I would say a bigger challenge to this policy is to also provide healthier alternatives for kids to socialize. If school is too stressful and there are no parks, fields, sports, cultural centres, etc for the kids to hang out and do stuff in then just taking this away won’t be effective.
Also, this article is very interesting in this context. It references studies that indicate that having a healthier social environment provides very strong protection from substance addiction. (I would imagine it would extend to other stuff like gaming addiction too) https://cosmonaut.blog/2020/08/12/revolutionary-discipline-and-sobriety/
Can’t they lie about their age?
Chinese IDs all follow a standard format (i.e. these digits are date of birth, these other ones are the province you live in, etc) so you can basically just make a random ID that could theoretically be a person and it’ll usually let you in. Online restrictions in general are not new and kids are clever.
It’s far from the most important factor involved, but I wonder how well servers will hold up in the designated gaming time. there’s more than 100 million Chinese kids age 10-18, not all of them will be gaming but it’s gotta have some effect
Oh if the 4chan subforum about riding bicycles is full of psychotic pedophiles, then clearly,